Wednesday, May 6, 2020

Video Games A Huge Part Of Our Society - 900 Words

Video games are a huge part of our society more now than ever before. A huge number of people around the world play them. In fact, the game StarCraft boasts to be South Koreas unofficial national sport due to the high number of players. Throughout media and just day-to-day life. Throughout this paper, I am going to discuss not only the pros of video gaming but also the cons. For most people, computer use and video game play is integrated into their lives in a balanced manner. For others, time spent on the computer or video games is out of balance, and has displaced work, school, friends, and even family. Video games have been proven to lead to a type of addiction among some users. Counter-culturist Timothy Leary was one of the first to liken computers to LSD, noting the mind-expanding, mesmerizing and ritualistic similarities between the two. In 1998 at Hammersmith Hospital in London, Dr. Paul Grasby performed a study that showed that playing video games triggers the release of dopamine in the brain. During the study dopamine levels doubled in the subjects’ brain when they played video games, a level of dopamine equivalent to an injection of amphetamines or Ritalin. This is why many people with Mental illnesses related to low levels of dopamine seem to crave video games in their life. The principles that lead to gaming addictions are not very different from other types of addictions such as gambling. Like Las Vegas style slots, video games use multiple forms of stimuliShow MoreRelatedEssay about Media Violence1541 Words   |  7 PagesViolence has been a contributing negative factor to society throughout history. Many researchers believe that the use of violent media, particularly video games, play a huge role in the downward trend of behavior and attitude of youth, and that this behavior continues to spiral out of control. 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